Context-Aware Procedural Content Generation with Player Modelling in Mobile Action Role Playing Game

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Context-Aware Procedural Content Generation with Player Modelling in Mobile Action Role Playing Game

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Publication Bachelor thesis
Title Context-Aware Procedural Content Generation with Player Modelling in Mobile Action Role Playing Game
Author Gustafsson, Andreas ; Vallett, Jesper
Date 2018
English abstract
This paper aimed to discover how player satisfaction is affected by context-aware elements based on physical, real-world factors in an action role-playing game. The possibility of utilizing player modelling to counteract the reduction in player empowerment in a game heavily influenced by external factors was also explored. This was accomplished by creating an ARPG heavily integrated with various weather, and daytime, context data obtained from web-based APIs. Followed by conducting qualitative tests with help of eleven participants during a time period of a week. The evaluated results were presented in a manner of relevance for both context-driven applications as a whole, and for further exploration within game developments utilization of state of the art technology.
Publisher Malmö universitet/Teknik och samhälle
Language eng (iso)
Subject Procedural content generation
Context awareness
Player modelling
Action role playing game
Mobile game
Application programming interface
Game development
Context-aware games
Handle http://hdl.handle.net/2043/25652 Permalink to this page
Link to publication in DiVA Find this research publication in DiVA.
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