Explicit interaction for surgical rehabilitation

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Explicit interaction for surgical rehabilitation

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dc.contributor.author Sokoler, Tomas
dc.contributor.author Löwgren, Jonas
dc.contributor.author Linde, Per
dc.contributor.author Eriksen, Mette Agger
dc.contributor.author Olofsson, Stefan
dc.date.accessioned 2008-01-10T09:50:04Z
dc.date.available 2008-01-10T09:50:04Z
dc.date.issued 2007
dc.identifier.uri http://hdl.handle.net/2043/5121
dc.description.abstract We discuss the design ideal of explicit interaction, which is a way to approach the dimensions of explicitness versus ambience and explicitness versus obtrusiveness in ubiquitous computing. Explicit interaction refers to interaction techniques designed to make actions and intentions visible, understandable and accountable. We introduce three levels of analysis—usability, materialization, and social performance— and present the design of an explicit interaction assembly of devices for rehabilitation after hand surgery. The assembly, intended to support video recording during patient-therapist consultations, is evaluated and we find that it provides superior usability and the potential to improve rehabilitation outcomes through materialization. Moreover,we find that the design of cues to support the social practice in the rehabilitation ward needs to be improved since the assembly allowed for uses unanticipated during the design. en
dc.format.extent 8
dc.language.iso eng en
dc.publisher ACM Press en
dc.subject interaction design en
dc.subject.classification Humanities/Social Sciences en
dc.title Explicit interaction for surgical rehabilitation en
dc.type Conference Paper, peer reviewed en
dc.identifier.paperprint 0 en
dc.contributor.department Malmö University. Faculty of Culture and Society en_US
dc.contributor.department Malmö University. School of Arts and Communication (K3) en_US
dc.subject.srsc Research Subject Categories::TECHNOLOGY::Information technology::Other information technology en
dc.relation.ispartofpublication Proc. Int. Conf. Tangible and Embedded Interaction (TEI'07), New York: ACM Press. en
dc.format.ePage 124
dc.format.sPage 117
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