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Gamification of publication metadata : to playfully explore our data

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Gamification of publication metadata : to playfully explore our data

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dc.contributor.author Gustafsson Friberger, Marie sv
dc.contributor.author Togelius, Julian sv
dc.contributor.author Lindholm, Jessica en_US
dc.contributor.author Andersson, Jacob en_US
dc.date.accessioned 2016-02-29T07:51:40Z
dc.date.available 2016-02-29T07:51:40Z
dc.date.issued 2015 en_US
dc.identifier.uri http://hdl.handle.net/2043/20256
dc.description.abstract This report describes a project that aimed to create game concepts and games based on a set of data about research publications. This was done using linked open data, procedural content generation of game content, and iterative game development, with the aim of creating useful games and game concepts. en_US
dc.format.extent 11
dc.language.iso eng en_US
dc.publisher Malmö högskolas bibliotek en_US
dc.subject metadata en_US
dc.subject scientific publication en_US
dc.subject gamification en_US
dc.subject publication databases en_US
dc.subject.classification Technology en_US
dc.title Gamification of publication metadata : to playfully explore our data en_US
dc.type Report en_US
dc.identifier.paperprint 0 en_US
dc.contributor.department Malmö University. Library
dc.identifier.doi 10.24834/2043/20256
dc.subject.srsc Research Subject Categories::TECHNOLOGY en_US
dc.description.authorversion No en_US
mahlocal.rights.oaType bronze
mahlocal.rights.oaType green
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