Chronic Obstructive Pulmonary Disease (COPD) is a disease that is estimated to affect 500 000 to 700 000 people in Sweden today and it is a disease that keeps becoming more common. According to new guidelines from The National Board of Health and Welfare daily exercise give increased quality of life to a person ill from COPD. It is however difficult to get these people to exercise daily due to the fact that their breathing difficulties increase during training. So we want to examine the possibilities to increase these peoples motivation to enhance their daily exercise with a mobile application containing elements of gamification. With that in mind we start of by performing a literature study, an analysis of four motivational applications and interviewing five people who works with COPD in the primary care units. The goal of this is to get a feel of what functionality this kind of application should contain. We then develop an application and test it on six people to get an indication whether the design works or not. The tests are followed by an interview of each of the testers. What we find is that the application as a concept works very well. The interviewed people think it is an interesting solution to increase their daily exercise. The degree of gamification that the application contains is perceived to be motivational and fun.