Grounded Zoomorphism: An Evaluation Methodology for ACI Design

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Grounded Zoomorphism: An Evaluation Methodology for ACI Design

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Publication Paper in proceeding
Title Grounded Zoomorphism: An Evaluation Methodology for ACI Design
Author Westerlaken, Michelle ; Gualeni, Stefano
Date 2014
English abstract
This paper proposes and evaluates a novel method for the analysis and the refinement of products and designs that participate in playful, digitally-mediated human-animal interactions. The proposed method relies on a Grounded Theory approach and aims at guiding design and research in the field of Animal Computer Interaction in a way that is better focused on the experience and needs of the animals interacting with playful, digital artefacts. In order to validate the proposed techniques, we designed a video game (Felino) in which cats and humans play together on a single tablet. Felino was then tested together with cats (N=19). Guidelines for the refinement of the game itself emerged from the process, and are presented as exemplary outputs of the proposed method at the end of this study.
Conference
Advances in Computer Entertainment (November 11-14, 2014 : Funchal, Portugal)
DOI https://doi.org/10.1145/2693787.2693796 (link to publisher's fulltext.)
Publisher ACE
Host/Issue Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference;
ISBN 978-1-4503-3314-6
Pages Article no. 5
Language eng (iso)
Subject Animal Computer Interaction
Experience
Grounded Theory
Method
Play
User
Zoomorphism
Humanities/Social Sciences
Research Subject Categories::INTERDISCIPLINARY RESEARCH AREAS
Handle http://hdl.handle.net/2043/22414 Permalink to this page
Link http://ace-2014.blogspot.com.mt/... (external link to related web page)
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