Interacting with Words: Development of a text-based game on language

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Interacting with Words: Development of a text-based game on language

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dc.contributor.author Jacobi, Gabriel
dc.date.accessioned 2018-02-02T14:09:57Z
dc.date.available 2018-02-02T14:09:57Z
dc.date.issued 2017 en_US
dc.identifier.uri http://hdl.handle.net/2043/24487
dc.description.abstract This paper describes the development process of an Interactive Fiction game focused on the theme of language. The paper includes a brief description of the history of the genre and its definitions, a discussion about its multiple variations and attributes, and an overview of some examples that handled similar subjects. Then it considers some of the unique properties of the written language and examines language as both a shared and subjective relationship with reality . This is followed by a description of tools and methods adopted in the design process and how the development went — from initial research to the final concept. The results is then described, followed by the user test results and a critical evaluation. At the end, some concluding remarks are included together with possible future developments. en_US
dc.language.iso eng en_US
dc.publisher Malmö högskola/Kultur och samhälle en_US
dc.subject interactive fiction en_US
dc.subject text games en_US
dc.subject ergodic literature en_US
dc.subject language en_US
dc.subject game design en_US
dc.title Interacting with Words: Development of a text-based game on language en_US
dc.type H2 en_US
dc.setspec.uppsok Technology en_US
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